
About
Dragon Quest VI is the sixth installment in the Dragon Quest series. It is the penultimate title for the Nintendo Super Famicom as well as the last game in the Zenithia trilogy, and the first game in the series to be developed by Heartbeat, rather than Chunsoft. Like every other Dragon Quest game, the setting in Dragon Quest VI is very medieval, complete with castles, knights, and magic. The main world is divided into the Lower World and the Upper World, each with a separate but similar map. To get from one world to the other, the party uses special warps (such as in wells) or by ascending/descending colossal stairs on the world map.
Storyline
Dragon Quest VI opens as the Hero and his party of a mysterious woman and a bulky man approach Murdaw, the demon king's castle. After the woman uses an ocarina to summon a dragon, the party enters the castle and comes face to face with Murdaw. Overpowering the trio, the demon king appears to destroy each member of the party, but suddenly, the Hero wakes up in the mountain town Weaver's Peak. Tania, a young woman from Weaver's Peak, insists that he was having a bad dream and introduces herself as his sister.
Where to buy
Checking store prices…
News
Checking for news…
Videos
Finding videos…
Screenshots
More in this Series
From the Same Franchise
Discussion
No discussions yet. Start the conversation!
Game Facts & FAQ
Dragon Quest VI: Maboroshi no Daichi is a Role-playing (RPG), Turn-based strategy (TBS), Adventure game developed by Heartbeat, released in 1995, available on Super Famicom.
When was Dragon Quest VI: Maboroshi no Daichi released?
Dragon Quest VI: Maboroshi no Daichi was released on December 9, 1995.
What platforms is Dragon Quest VI: Maboroshi no Daichi available on?
Dragon Quest VI: Maboroshi no Daichi is available on Super Famicom.
Who developed Dragon Quest VI: Maboroshi no Daichi?
Dragon Quest VI: Maboroshi no Daichi was developed by Heartbeat.


















